<> <> = Vision sensor = In V-REP it is possible to simulate a vision sensor. Vision sensors are added to the scene with [menu bar --> Add --> Vision sensor]. After a double-click on a vision-sensor, we can set some parameters like the resolution and the field of view of the camera. In addition we added a GUI to set the frequency of acquisition and the type of color coding (RGB or grayscale) that should be used. {{attachment:VSgui.png|Camera Settings}} NB: Start and stop the simulation two times after you change the parameters in the GUI. The handler will publish a stream of images in low-bandwidth compressed formats using image_transport. In addition a topic called '/vrep/camera_info' will be created. It contains the intrinsic camera parameters. == Publishers == Let's suppose we have a vision sensor in V-REP called "Vision_sensor_0". The plugin will create the following topics: {{{ /vrep/Vision_sensor_0 /vrep/Vision_sensor_0/Camerainfo /vrep/Vision_sensor_0/compressed /vrep/Vision_sensor_0/compressed/parameter_descriptions /vrep/Vision_sensor_0/compressed/parameter_updates /vrep/Vision_sensor_0/compressedDepth /vrep/Vision_sensor_0/compressedDepth/parameter_descriptions /vrep/Vision_sensor_0/compressedDepth/parameter_updates /vrep/Vision_sensor_0/theora /vrep/Vision_sensor_0/theora/parameter_descriptions /vrep/Vision_sensor_0/theora/parameter_updates }}} ## AUTOGENERATED DON'T DELETE ## CategoryPackage