Documentation

This stack is meant to be a meta package that can run different object recognition pipelines.

It currently contains several recognition methods:

  • a textured object detection (TOD) pipeline using a bag of feature approach
  • a transparent object pipeline
  • a method based on LINE-MOD
  • the old tabletop method.

It also has several tools to ease object recognition:

  • model capture
  • 3d reconstruction of an object
  • random view rendering
  • ROS wrappers

For full documentation, please visit: http://wg-perception.github.io/object_recognition_core/

Report a Bug

For ecto: https://github.com/plasmodic

For anything in object recognition (the core, msgs, the pipelines): https://github.com/wg-perception

Wiki: object_recognition (last edited 2017-04-27 15:17:30 by AdamAllevato)