This page lists changes that were made in the 1.0.x series of pr2_common (Box Turtle).

1.0.3 (2010-06-16)

  • pr2_description

    • Removed visual/inertial/collision elements for gripper_tool_frame <<Ticket(ros-pkg,3408)>>, 34760

    • Fix *_forearm_cam_frame -> *_forearm_cam_optical_frame

    • Changing tilt laser update rate to 40Hz in simulation
    • New PR2 beta collision meshes (no textures)
    • Improve gripper mechanism model (changed from fictitious 2 sliders+1 floating link to 4-bar parallel linkages keeping the linear slider between finger tips representing the actual gripper prismatic joint).
    • fix include <<Ticket(wg-ros-pkg,4270)>> - missing hokuyo include.

    • fix include <<Ticket(wg-ros-pkg,3739)>> - max gripper effort, upped the k_velocity on the gripper to 5000 so the gripper can exert max effort.

    • fix include <<Ticket(wg-ros-pkg,4227)>> - raise torso soft limit from 3mm to 11.15mm

    • shoulder_yaw.stl is replaced by the new beta mesh. rviz has developed problem displaying the alpha version for some reason.
    • clean up urdf, removing obsolete name attributes for collision, geometry and visual tags.

1.0.2 (2010-02-01)

  • increase gripper effort limit (to near inf) so it's not limiting the grasping force
  • update forearm cam position and orientation per numbers from Function
  • corresponding to ticke3763 flipping gripper by 180 degrees for betas as they are mounted opposite of alphas.

1.0.1 (2010-01-21)

  • fixing reference_position upper should be rising #3696

1.0.0 (2010-01-19)

  • 1.0 Release!

Wiki: pr2_common/ChangeList/1.0 (last edited 2010-06-18 06:27:51 by hsu)