Documentation Status

visualization_common: ogre | ogre_tools

Package Summary

Documented

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Given how fast things move in world of 3D graphics, we will update the Ogre version for bugfixes and new features we determine to be necessary. This will likely mean keeping updated to the latest version when possible.

visualization_common: ogre | ogre_tools

Package Summary

Documented

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Given how fast things move in world of 3D graphics, we will update the Ogre version for bugfixes and new features we determine to be necessary. This will likely mean keeping updated to the latest version when possible.

visualization_common: ogre | ogre_tools

Package Summary

Documented

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Given how fast things move in world of 3D graphics, we will update the Ogre version for bugfixes and new features we determine to be necessary. This will likely mean keeping updated to the latest version when possible.

Cannot load information on name: ogre, distro: hydro, which means that it is not yet in our index. Please see this page for information on how to submit your repository to our index.
Cannot load information on name: ogre, distro: indigo, which means that it is not yet in our index. Please see this page for information on how to submit your repository to our index.
Cannot load information on name: ogre, distro: jade, which means that it is not yet in our index. Please see this page for information on how to submit your repository to our index.
Cannot load information on name: ogre, distro: kinetic, which means that it is not yet in our index. Please see this page for information on how to submit your repository to our index.
Cannot load information on name: ogre, distro: lunar, which means that it is not yet in our index. Please see this page for information on how to submit your repository to our index.